Posts Tagged ‘codemasters’

Masquerade : Baubles of doom
04 Apr. 2016

Masquerade : Baubles of doom


What a relief when a game that I have worked on for years finally come out and officially launched on the 20th April 2016 worldwide. As a Senior Artist, my role was to lead juniors and technical support on the development side of the game. This was my first small team after leaving Codemasters Studio, glad […]

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A Dialogue with Izmal Mukhriz
03 Mar. 2015

A Dialogue with Izmal Mukhriz


Had a nice little chat with i.materialise recently where I shared some of my thoughts and experience on 3D printing. Malaysia – We shine the spotlight on our next 3D Design Advocate, Izmal Mukhriz.  This talented and exuberant lad is armed to the teeth when it comes to 3D games and animation, having worked with […]

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Digitally Malaysian
12 Dec. 2014

Digitally Malaysian


I was featured in Digital Malaysia facebook post on the month of December…thank you very much Digital Malaysia(DM). I dont know how could i be featured without anyone informing me earlier (at least free publicity :p). My friends noticed it and tagged me instantly in facebook. Here are the post with kind words (*blush): From 3D animation to game engine […]

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Games credited
09 Sep. 2012

Games credited


This is a list of a few games that i have worked on during my years at Codemasters Studios : http://www.mobygames.com/developer/sheet/view/by_genre/developerId,398027/ While in Big Ant Studios, yet to be released called ‘Masquerade‘. Currently i am working on a new title for facebook & ios games. Thanks for your support. Cheers      

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GRiD
07 Jul. 2012

GRiD


Grid was developed and published by Codemasters, the creators of the TOCA/Race Driver series. It is a game in which the player runs their own race team, acting as the primary driver. As players progress they gain sponsors and can hire a teammate to drive alongside them in certain events. The game begins with the […]

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