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Pokemon GO change the world?
07 Jul. 2016

Pokemon GO change the world?


Actually the technology is called AUGMENTED REALITY. Pokémon Go uses your phone’s GPS and clock to detect where and when you are in the game and make Pokémon “appear” around you (on your phone screen) so you can go and catch them. As you move around, different and more types of Pokémon will appear depending […]

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Virtual Reality in Gaming
06 Jun. 2016

Virtual Reality in Gaming


As I have predicted earlier, Virtual Reality and Augmented reality will totally change the future. Especially now video game developers are making the plunge into VR. Video Games are evolving and immersive experience make it more entertaining. Even facebook bought over oculus and they have been working on developing a headgear that i presume ‘life […]

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Masquerade : Baubles of doom
04 Apr. 2016

Masquerade : Baubles of doom


What a relief when a game that I have worked on for years finally come out and officially launched on the 20th April 2016 worldwide. As a Senior Artist, my role was to lead juniors and technical support on the development side of the game. This was my first small team after leaving Codemasters Studio, glad […]

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Trail Running in 360 degree video
02 Feb. 2016

Trail Running in 360 degree video


First ever Trail Running activity captured in 360 degree video. Trailblazerz is Malaysia’s trail running community and occasionally will held activities (trail running) around Kuala Lumpur. Rotate and tilt your phone if you are browse using smartphone or mobile devices Click and drag your mouse if you are browsing with your desktop pc Email me if you […]

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Oculus Rift & Virtual Reality
12 Dec. 2015

Oculus Rift & Virtual Reality


I still remember when I first started with 3D and virtual reality early year of 2000, where that time virtual reality was not that so popular or accepted because of it quality. I was working with Malaysia Airlines developing their engineering module and simulation, VR was considered new but not so promising because of the […]

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UCT & imaterialise largest 3D printing Southeast Asia
10 Oct. 2015

UCT & imaterialise largest 3D printing Southeast Asia


I am honoured to be invited for the launch of Southeast Asia Largest 3D Printing Facility in Singapore. Being their advocates and judging panel for 3D print design competition, they also manage to gathered 3D print designers from different background(industry) such as fashion, industrial, engineering, game, medical and more around Southeast Asia on the event. […]

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Game Engine : STRINGRAY
08 Aug. 2015

Game Engine : STRINGRAY


Autodesk have expanded their wings with their own game engine called STRINGRAY. The cool part is its integrated with Max, Maya & Maya LT, so now its much more easier to build and even test it just by switching to stringray. Although they target for small studios, i still think that its a good approach […]

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ACAC ACEndurance SMART Balance
04 Apr. 2015

ACAC ACEndurance SMART Balance


ACEndurance SMART BALANCE 10KM Series 6 Back to class…for the past few weeks i have been joining a ‘running class‘ which I learn about endurance & strength; to be prepared for my next run. Although everybody knows how to run, least now I am doing the proper way and getting the right benefits.  My running […]

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A Dialogue with Izmal Mukhriz
03 Mar. 2015

A Dialogue with Izmal Mukhriz


Had a nice little chat with i.materialise recently where I shared some of my thoughts and experience on 3D printing. Malaysia – We shine the spotlight on our next 3D Design Advocate, Izmal Mukhriz.  This talented and exuberant lad is armed to the teeth when it comes to 3D games and animation, having worked with […]

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